Sergio Blasco is a skilled digital artist with experience in both 3D modeling and 2D design, blending his creative expertise to craft immersive and visually captivating experiences. More than just a specialist in environment and level design, Sergio is a visionary who integrates art and technology, creating virtual worlds that are not only visually stunning but also ingeniously crafted in design and depth.
As a 3D Lead Artist at NOSTRA, he transforms complex ideas into compelling, user-centric virtual reality environments. His ability to balance aesthetics with functionality ensures that each space offers a unique and unforgettable experience.
• Creative direction and vision: Designs and leads the art direction of impactful visual experiences.
• Creating immersive worlds: Transforms concepts into detailed, immersive, and narratively rich environments.
• Lighting and atmospheric mastery: Uses light and composition to enhance emotion and immersion.
Sergio views VR as a powerful fusion of art, technology, and interactivity, unlocking endless possibilities for rich, immersive worlds. To him, virtual reality is more than just a platform—it’s a boundless canvas where users step beyond observation, actively engaging with and shaping the experience from within.